Pokepath TD Update (V1.5.4)

Pokepath TD Update (V1.5.4)
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Pokepath TD Update (V1.5.4)

Disclaimer

PokéPath TD is a fan-made game by Khydra. This site is a fan-made portal only and is not affiliated with Nintendo, The Pokémon Company, or Game Freak. All trademarks belong to their respective owners. Support the creator on itch.io

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About Pokepath TD Update (V1.5.4)

Pokepath TD is a fan-made tower defense game that reimagines creature collecting as a strategic battlefield. Instead of direct battles, your team is placed along a path where they automatically fight incoming waves, each unit behaving like a unique tower with its own range, speed, and abilities. It keeps the familiar feel of a monster-based world but turns it into something more tactical and hands-on.

Update V1.5.4 is a focused balance patch that fine-tunes both sides of the battlefield. Several creatures receive small but meaningful buffs that improve their usability, while others are slightly toned down to keep things fair. Enemy stats have also been adjusted to smooth out difficulty spikes, and certain bosses now have clearer weaknesses that can be exploited with the right setup. Item tweaks further refine how builds work, especially with equipment that now locks in once deployed, adding a bit more commitment to your decisions.


How To Play

In Pokepath TD, enemies move along fixed routes while you place your creatures to stop them. Each unit attacks automatically, so your main job is choosing where to place them and how to build your team. Range, attack speed, and abilities all play a role, and even small adjustments can change the outcome of a wave.

Between rounds, you can manage your lineup, equip items, and adapt to what’s coming next. Some challenges now guide your early choices by offering specific types of units, making each run feel a bit different. Items can boost damage, extend range, or change how a unit behaves, but some of them now lock in during battle, so timing matters.

As you move through different routes, enemy patterns shift and require new strategies. With recent balance changes smoothing difficulty and improving unit performance, the game encourages steady experimentation—try new combinations, adjust your positioning, and find what works best for each map.


Patch Notes 1.5.4

ITEMS

  • Sunflower Petal:
    • ↑ Power increase from 10% to 15%.
    • ↑ Range reduction improved from 50 to 40.
  • Jade Orb:
    • ↓ Cannot be unequipped while deployed.
  • Lustrous Orb:
    • ↓ Cannot be unequipped while deployed.

POKÉMON

Buff/nerf stats are calculated at level 100. A displayed 0 may still reflect base stat changes with no difference at max level.

  • Octillery
    • ↑ Power: 900 → 1050 (+150)
  • Raichu
    • ↑ Range: 140 → 145 (+5)
  • Bisharp
    • ↑ Range: 215 → 275 (+60)
  • Starmie
    • ↑ Range: 260 → 275 (+15)
  • Bibarel
    • ↑ Speed: 1.40s → 1.20s (-0.20s)
  • Blastoise
    • ↓ Beam duration reduced by 1s.
    • ↓ Time between hits increased by 0.05s.
  • Torkoal
    • ↑ Power: 500 → 585 (+85)
    • ↑ Speed: 2.80s → 2.60s (-0.20s)
  • Mega Barbacle
    • ↑ Power: 588 → 688 (+100)
    • ↑ Speed: 1.60s → 1.48s (-0.12s)
    • ↑ Range: 165 → 188 (+23)
    • ↑ Critical: 0% → 8.8% (+8.8%)

ENEMIES

Enemy stats are base values that can change depending on the wave.

  • Clawitzer
    • ↓ Armor: 11,750 → 10,500
    • ↓ Speed: 1.5 → 1.4
  • Veluza
    • ↓ Health: 12,200 → 9,450
  • Lanturn
    • ↓ Health: 23,000 → 20,500
  • Sharpedo
    • ↓ Health: 6,000 → 5,300
  • Tapu Koko
    • ↓ Immunity is removed when HP drops below 50%.

OTHERS

  • Swanna now has a feather indicator.
  • Draft pick challenge in Route 5-1 and Route 5-2 guarantees Stun and Heal Pokémon respectively only in the first 3 rounds.
  • Draft pick challenge in Route 3-3 guarantees Poison Pokémon in the first 3 rounds.
  • The number of stars for each route now appears on the map.

BUGS

  • Fixed some orbital-related bugs.

Game Comments

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Pokepath TD Update 1.5.4 – Better Balance and Strategy